Da Vinci Eye: Revolutionizing Art with Augmented Reality

Da Vinci Eye, as featured on episode 16 of season 15 of Shark Tank, is an app designed for artists who want to enhance their drawing skills using Augmented Reality (AR).

Da Vinci Eye acts as a virtual projector, allowing users to trace images easily on any surface. The tool helps maintain accurate proportions and scale, making it perfect for both beginners and experienced artists.

It offers various drawing tools, lessons, daily drawing prompts, and even a community where you can share your artwork. The app functions like an advanced art projector, enabling users of all skill levels to create beautiful, accurate drawings.

Available on iOS, visionOS, and Android, Da Vinci Eye transforms traditional art techniques, enabling creativity without the hassle of grids or tracing paper.

Da Vinci Eye: Revolutionizing Art with Augmented Reality

The founder and creator of Da Vinci Eye is Sam Gherman. Sam is a multi-talented individual with a keen interest in art and technology. His inventive approach and dedication have helped him build a loyal community of users for Da Vinci Eye and another app called Mural Maker.

Sam Gherman didn’t follow the traditional path to success. Instead, he took a non-linear approach, exploring various fields and learning from his experiences. 

His determination and diverse background helped him develop the Da Vinci Eye. By merging his love for art with his technical skills, Sam created an app that revolutionized how people approach drawing.

The story of Da Vinci Eye begins with Sam Gherman’s passion for art and his innovative thinking. He wanted to create a tool that would make drawing easier and more accessible to everyone, regardless of their skill level. 

Sam conceived the idea when he realized the potential of combining art with augmented reality (AR) technology. He set out to build an app that could serve as an alternative to traditional tools like physical art projectors, light boxes, tracing paper, and carbon paper.

Before appearing on Shark Tank, Da Vinci Eye had already gained a significant following. The app’s unique features and supportive community attracted many users. The positive response from artists and hobbyists alike demonstrated the app’s potential and solidified its position in the market. 

Sam’s focus on improving user experience and providing valuable drawing tools helped Da Vinci Eye build a strong reputation in the art community. 

In summary, Da Vinci Eye is an innovative drawing app that uses AR technology to help people create accurate and beautiful artwork. Founded by Sam Gherman, the app offers a range of tools and a supportive community for artists. Sam’s unique background and his passion for merging art and technology brought Da Vinci Eye to life, and its success before appearing on Shark Tank is a testament to its value and impact on the art world.

Da Vinci Eye’s Shark Tank Presentation

During Season 15 of Shark Tank, entrepreneur Samuel Gherman introduced his art app, Da Vinci Eye, to the panel of sharks. This app uses augmented reality to help artists and art enthusiasts bring their creativity to life. 

Samuel Gherman walked into the Shark Tank seeking $350,000 in exchange for 5% of his company, Da Vinci Eye. This request valued his company at $7 million.

He described Da Vinci Eye as a “tech-enabled way to let your creativity flow. Samuel explained that Da Vinci Eye is an art app that uses augmented reality to guide users through the process of creating art. 

By overlaying images onto a real-life canvas through a smartphone or tablet, users can thoroughly and accurately replicate any picture. An aspiring artist can turn the screen of their device into a virtual guide for drawing and painting, just like following a transparent layer.

Da Vinci Eye's Shark Tank Presentation

The Sharks, as usual, had many questions:

  1. Mark Cuban: “How many users have downloaded this app so far?”
  2. Lori Greiner: “What sort of feedback have you gotten from your users?”
  3. Kevin O’Leary (Mr. Wonderful): “What are your sales figures and growth rates?”

Samuel’s Responses

  • Samuel revealed that the app had been downloaded by many users worldwide, though specific numbers were not mentioned.
  • He highlighted positive feedback from artists, teachers, and amateur drawing enthusiasts who found the tool incredibly useful.
  • He shared that the sales figures were promising, showing a consistent upward trend.

Throughout the conversation, the Sharks carefully considered the pitch. Here’s a summary of what happened:

  1. Mark Cuban: He showed initial interest but decided against it, explaining that it wasn’t the right fit for his investment portfolio.
  2. Lori Greiner: Loved the concept but hesitated because she wasn’t familiar enough with the art tech market.
  3. Kevin O’Leary: Made a counteroffer of $350,000 but wanted 15% equity, significantly higher than what Samuel was originally willing to give away.
  4. Barbara Corcoran: Suggested a different deal – $350,000 for 10%, provided that the app could be marketed to schools and educational institutions.

Samuel, not wanting to give away too much of his company, countered Kevin by lowering the equity to 8%, and with Barbara, he countered with 7%. However, the Sharks held firm to their initial offers.

After some back-and-forth negotiations and a lot of consideration, Samuel decided he could not agree on the terms with any Shark. He left the tank without securing a deal but maintained his belief in the potential of Da Vinci Eye.

Although Samuel did not secure an investment deal, their appearance on Shark Tank gave Da Vinci Eye significant exposure. After the episode aired, the app saw an increase in interest and downloads, which provided a boost to his business. 

Samuel’s journey is a great example of how, even without a deal, the exposure from Shark Tank can help a company grow. So, Da Vinci Eye continues to innovate and inspire artists around the world, just like the Renaissance genius Leonardo da Vinci himself!

Da Vinci Eye After Shark Tank

The Da Vinci Eye app, created by Sam Gherman, appeared on Shark Tank Season 15 but did not secure a deal with the investors. Even though Sam pitched his smartphone art projector app passionately, the sharks were not convinced enough to invest. 

After the episode aired, there was a notable impact known as the “Shark Tank Effect.” This effect often leads to increased visibility and sales for featured products.

In the case of Da Vinci Eye, many people became aware of it, leading to a rise in downloads and interest. 

The exposure from the show helped Sam connect with a larger audience, which was beneficial for the app’s growth. The reactions from the founders were mixed. 

Although they did not get a deal, Sam expressed appreciation for the experience of being on the show. He viewed it as a valuable opportunity to present his product to millions of viewers, which helped in building brand recognition. 

Da Vinci Eye After Shark Tank

Currently, Da Vinci Eye is still in business with an estimated net worth of $5 million. The business has managed to expand beyond its appearance on Shark Tank by engaging with its users and improving the app based on feedback. 

You can learn more from the Da Vinci Eye website and download its app from App Store and Playstore. Sam and his team continue to work on updates and marketing strategies to reach more art enthusiasts and aspiring artists. 

In summary, while Da Vinci Eye did not finalize a deal on Shark Tank, the show’s exposure greatly helped boost its sales and visibility, allowing the app to continue growing and developing in the competitive market of art-related tools.

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